I see what you're saying but surely that wouldn't be financially viable for them? e.g. every car leaves the production line with additional components fitted (for heated seats etc) but a % of them are never used. Cost of part/s fitted but no return revenue from it.
Car manufacturer will save money by only having one type of seat (all fitted with heater) as less stock and less stock control.
Car manufacturer will save money by only fitting one type of seat as will be faster for fitters and less paper work.
Car manufacturer can perhaps save money by only having to specify car on forecourt, not on production line ("you want that blue one with heated seats, of course you can sir/madam").
Therefore manufacturer can sell the cars a bit cheaper to compete with other brands.
Their profit margin will be (say) zero if you buy none of the addons.
Their profit margin will be (say) okay if you buy some of the addons.
Their profit margin will be (say) good if you buy all of the addons.
So their profit margin will on average be the same as before.
But because of easing production flow, manufacturer can make more cars, sell more cars and so increase turnover, and profits.
And (as an aside) their cars might look better as second hand cars because you can upgrade a basic car to a better car (note that they also suggest there will be one off payment options). So depreciation is recuced and brand value improved.
Or everyone will ideologically hate the idea and they wil fail to sell - but the software gaming industry suggests that this is not the case.
Finally, car manufacturers make the higher profit margins over the (prime) lifetime of the car on Serviceing and Spares, not on sales.
Volume of sales is key to a manufacturer as the more cars they sell the more Serviceing and Spares for the 4 years of the car.
SFK
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