I had a rendering job done last year, and I've just noticed that they've used corner beads on the corners, drip beads on the bottoms, but then on the window reveals they've used stop beads.
I can see the logic in doing that because the windows are so close to the edge that to use a corner bead they'd probably have to chop half of the mesh from one side. Is that a standard approach?
The reason I ask is that I'm about to have a go at a much smaller area myself and I may as well make it match what's already there.
Thanks
I can see the logic in doing that because the windows are so close to the edge that to use a corner bead they'd probably have to chop half of the mesh from one side. Is that a standard approach?
The reason I ask is that I'm about to have a go at a much smaller area myself and I may as well make it match what's already there.
Thanks